Mouse Survival: Rescue to the HOLES!
This game was made für Brackeys Game Jam 2020.1 with the Theme: Holes!
You play a little mouse, that is hungry for tasty cheese! If you don't eat enough, you might starve...
But it's not so easy. Beware of the cute cats! They also like to eat little mice like you! To hide from them, there are many places to hide like secure HOLES in the interiors.
INFO:
Sorry, the WebGL Version is not working properly in all Browsers.
But you can play it in the itch app (https://itch.io/app).
Controls:
WASD or ARROW KEYS for Movement
SPACE for Jump
MOUSE for Camera look
ESC for Pause Menu
All programming, design, 2D and 3D Art, Sounds was made by me and a friend (who wants no itch account, so can't contribute his name here).
Only two free assets from the Untiy Assetstore were used:
Casual Game BGM #5 for Background Music
https://assetstore.unity.com/packages/audio/music/casual-game-bgm-5-135943
Lowpoly Toon Cat Lite for the dangerous cute looking cats!
https://assetstore.unity.com/packages/3d/characters/animals/lowpoly-toon-cat-lit...
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | juribabarov |
Genre | Action, Survival |
Made with | Unity |
Tags | Casual, Comedy, mouse, Mouse only |
Comments
Log in with itch.io to leave a comment.
Cats are stupid ))
Nice idea, I hope it progresses.
Works fine in the itch app standalone launcher.
The music volume is way too loud. Try and set the internal level to 50%
Vertical sensitivity is too high.
It is often dificult to see due to the camera position. Pehaps make the camera distance change with the mouse-scroll, so players can change it ?
Thanks for your feedback. Also good to hear, that it works in the app. We will add a downloadable version (if possible) and try to fix the webgl version.
Custom settings are always good, but that would be a bigger change, so while playtesting for the jam it will not be possible I think.
Yep, seems to be broken, buddy... Reporting from FireFox.
Errors and doesn't work on chrome
Yes, sorry for that. There is a webgl error and we try to fix it.